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WIREFRAMES Fresco play

 WIREFRAMES QUESTION ANSWER


Q.1 Wireframes are static.


Answer-TRUE


 


Q.2 What are the fidelity levels that you must consider while creating a wireframe?


Answer-all of the above


 


Q.3 Mockups exhibit exhibit ___________.


Answer-high fidelity


 


Q.4 Apart from basic wireframes, what are the other type of wireframes that are available?


Answer-ALL OF THE ABOVE


 


Q.5 Wireframes are easier to adapt than a concept design.


Answer-TRUE


 


Q.6 Visual elements must be used as high as possible in a wireframe.


Answer-FALSE


 


Q.7 Wireframes are not intended to represent the ___________ or communicate the identity or brand.


Answer-Both of the options


 


Q.8 A designer has to translate the wireframes into a design. Communication is required to support the wireframe, explaining why page elements are placed there.


Answer-TRUE


 


Q.9 Defining the information hierarchy is not important for working out the possible options for arranging the content on a page.


Answer- FALSE


 


Q.10 ________ resemble the look and feel of the final design.


Answer-mockups


 


Q.11 Provide examples for non-digital wireframing tools from the given options.


Answer-Sketching, Blackboarding and Whiteboarding


 


Q.12 Wireframes exhibit __________.


Answer- low fidelity


 


Q.13 Are word processing software such as Microsoft Word and Apple Pages used for creating wireframes?


Answer-yes


 


Q.14 Grid systems are a fundamental part of any design practice.


Answer-TRUE


 


Q.15 Are prototypes, wireframes, and mockups the same?


 Answer-FALSE


 


Q.16 The different types of fidelity are ______________.


Answer-all of the Mentioned options


 


Q.17 Will you get a response when you click a prototype?


Answer-yes


 


Q.18 Wireframes cannot be modified easily and fast to support the iterative and collaborative style of product design and development in agile enterprises and startups.


Answer-FALSE


 


Q.19 In contrast to wireframes, mockups include richer visual elements such as color, visual style, add typography.


Answer-TRUE


 


Q.20 Wireframes can be _____________.


Answer-all of the mentioned options


 


Q.21 Design fidelity is the level of functionality and details incorporated into a prototype. 


Answer-TRUE


 


Q.22 Prototypes are-_______.


Answer- all


 


Q.23 Mockups are _________.


Answer-STATIC


 


Q.24 When numerous pages of wireframes are made as clickable, these wireframes can be converted as a prototype. This is termed as a ________ prototype.


Answer-LOW


 


Q.25 Mockups are not pixel perfect.


Answer- false


 


Q.26 Wireframing happens _______ in the project lifecycle.


Answer-earlier


 


Q.27 The main purposes of a wireframe are to aid in defining the information hierarchy of your design and to plan and determine how users will interact with the user interface.


Answer-TRUE


 


Q.28 _____________ is/are important aspect/aspects of a wireframe.


Answer-both of the options


 


Q.29 What are the colors used in a wireframe?


Answer-gray, white, and black


 


Q.30 The different types of fidelity are ______________.


 Answer-All of the options


 


Q.31 Wireframes are never considered to be the blueprint for design.


 Answer-FALSE


 

Q.32 Wireframing happens _______ in the project lifecycle.


Answer-Early


Q.33 When numerous mockup pages are made as clickable, these mockups can be converted as a prototype. This is known as a ________ prototype.


Answer-HIGH

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